I was lucky enough to work on Forza Horizon 4 throughout production as a member of the Scene Composition team. This involved white boxing areas to bringing them to the final layout, roadside dressing, foliage placement and adding areas of interest throughout the world. my responsibilities also included repair work for LOD textures, reworking and polish on assets plus more technical aspects such as collision and Level of detail set up. It's was an incredible journey and serious team effort from everyone at Playground Games.
© 2018 Playground Games / Microsoft Studio